Yep, the title kind of explains what this post is about. As a little mix to the various posts that I make about my animation developments and such have been replaced by something that is actually quite important to an animation’s development.
Now before I began my course I usually designed my animation first then applied a sound track later. This didn’t usually blend to well.
Since my course has begun I have done it slightly different. I just haven’t applied track at all. This was mainly because I knew it wouldn’t come out right and I didn’t really want to apply something that would hinder the animation.
But now I’m currently learning how to use and generate a dope sheet. For those who don’t know, a dope sheet is a chart that shows what sounds (such as instruments) play at certain points in the song and, on more detailed sheets, how the instrument is being played (volume, pitch, length ect).
This is vastly important as this means that I can plan movements in the animation to fit the music (if I wanted to) which makes this appear more efficient for the animation. Also it looks nicer too.
This is the dope sheet I have done for the first thirty seconds of Dance of the Knights by Serguei Prokofiev. Dope Sheet.
Listen only to the first thirty seconds as this is all my dope sheet covers. Then after your done listen to the rest as this is a fantastic piece of music.
I’m probably thinking that it’s not the best example of a Dope sheet but it worked for me. Try playing the music while following the sheet, bit difficult but you’ll get the idea as you follow it.